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Difference between revisions of "Resting"

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(Resting in ME)
(Resting in ME)
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constitution characteristics and glut level.
 
constitution characteristics and glut level.
  
   energy_x_hour = base_restfactor * structure_rest_level ^ 0.2 ) *  
+
   energy_x_hour = base_restfactor * ( structure_rest_level ^ 0.2 ) *  
 
   ( 100 - (( 10 - Constitution )  * 1.9 ) )/100 *  
 
   ( 100 - (( 10 - Constitution )  * 1.9 ) )/100 *  
 
   ( 100 - (( 25 - Glut ) / 1.2 ))/100 ;
 
   ( 100 - (( 25 - Glut ) / 1.2 ))/100 ;

Revision as of 13:43, 10 February 2012

Resting in ME

In Medieval Europe you can rest in different places. Each place has a different base rest factor. The formula includes constitution characteristics and glut level.

  energy_x_hour = base_restfactor * ( structure_rest_level ^ 0.2 ) * 
  ( 100 - (( 10 - Constitution )  * 1.9 ) )/100 * 
  ( 100 - (( 25 - Glut ) / 1.2 ))/100 ;

Resting time computed with Constitution 7 and glut 64%:

Rest Level Name Base factor Hours to recuperate all points Hours with premium account
3 Tavern, free rest 1,80 27,78 16,34
0,3 Native Village 1,80 27,78 16,34
1,2 Hut 5,19 9,65 5,68
3 Little wooden house 6,23 8,04 4,73
3 Tavern, paid rest 6,23 8,04 4,73
4,5 Barracks 6,75 7,42 4,36
4,5 Cathedral 6,75 7,42 4,36
6 Court 7,15 7,00 4,12
7 Big wooden house 7,38 6,79 4,00
8 Bishop Palace 7,58 6,61 3,89
14 Little brick house 8,48 5,91 3,48
28 Big brick house 9,74 5,14 3,03
30 Castle 9,87 5,08 2,99
30 Cardinal Palace 9,87 5,08 2,99
56 Villa 11,18 4,48 2,64
60 Royal Palace 11,34 4,42 2,60
60 Holy See 11,34 4,42 2,60
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