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=Resting in ME=
 
=Resting in ME=
  
In Medieval Europe you can rest in different places. Each place has a different base rest factor. The formula includes
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Resting is a way to recuperate [[Your_Character#Energy|Energy]]. The necessary time span to recuperate energy depends on the Rest Factor. The [[Basic Package Bonus]] increases the Rest Factor (thus speeding [[Your_Character#Energy|Energy]] recovery) by 100%.
constitution characteristics and glut levels.
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=The Rest Factor=
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The Rest Factor depends on the following variables:
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* Structure Rest Factor;
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* [[En_US_CharCreation#Constitution|Character constitution]];
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* [[Your_Character#Glut_.28or_Satiety.29|Character glut]].
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[[File:Rest_Factor_-_1.png|400px]]
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=Structure Rest Factor=
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The Structure Rest Factor (SRF) is a Rest Factor linked to the structure (or Pro Cart). The more prestigious the structure is, the higher the SRF is.
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= Rest Factor formula =
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The Rest Factor is computed as follows:
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  Rest Factor =  (Base_Rest_Factor ^ 0.2) * Structure_Rest_Factor *  ( 100 - (( 10 - Constitution )  * 1.9 ) )/100 *  ( 100 - (( 25 - Glut ) / 1.2 ))/100 ;
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Where Base_Rest_Factor is:
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* 5 for Professional Cart
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* 1,8 for Free Tavern Rest and Native Village
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* 5 for all other structures
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= Rest Factor Reference Table =
  
''Resting time computed with Constitution 7 and glut 64%'':
 
 
{|class='hor-minimalist-a'
 
{|class='hor-minimalist-a'
 
|-
 
|-
!Level
 
 
!Name
 
!Name
 
!Base factor
 
!Base factor
!Hours to recuperate all points
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!Structure Rest Level
!Hours with premium account
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!Rest Factor
 +
!Rest Factor with Basic Bonus
 
|-  
 
|-  
|1,2
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|Royal Palace
|Hut
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|5
|5,19
+
|60
|9,65
+
|13,70
|5,68
+
|27,40
 
|-  
 
|-  
|3
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|Holy See
|Little wooden house
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|5
|6,23
+
|60
|8,04
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|13,70
|4,73
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|27,40
 
|-  
 
|-  
|7
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|Villa
|Big wooden house
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|5
|7,38
+
|56
|6,79
+
|13,51
|4,00
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|27,03
 
|-  
 
|-  
|14
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|Castle
|Little brick house
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|5
|8,48
+
|30
|5,91
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|11,93
|3,48
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|23,86
 +
|-
 +
|Cardinal Palace
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|5
 +
|30
 +
|11,93
 +
|23,86
 
|-  
 
|-  
|28
 
 
|Big brick house
 
|Big brick house
|9,74
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|5
|5,14
+
|28
|3,03
+
|11,76
 +
|23,53
 
|-  
 
|-  
|56
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|Little brick house
|Villa
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|5
|11,18
+
|14
|4,48
+
|10,24
|2,64
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|20,48
 
|-  
 
|-  
|4,5
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|Bishop Palace
|Barracks
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|5
|6,75
+
|8
|7,42
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|9,16
|4,36
+
|18,31
 
|-  
 
|-  
|4,5
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|Big wooden house
|Cathedral
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|5
|6,75
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|7
|7,42
+
|8,92
|4,36
+
|17,83
 
|-  
 
|-  
|6
 
 
|Court
 
|Court
|7,15
+
|5
|7,00
+
|6
|4,12
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|8,65
 +
|17,29
 
|-  
 
|-  
|8
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|Barracks
|Bishop Palace
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|5
|7,58
+
|4,5
|6,61
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|8,16
|3,89
+
|16,32
 
|-  
 
|-  
|30
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|Cathedral
|Castle
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|5
|9,87
+
|4,5
|5,08
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|8,16
|2,99
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|16,32
 
|-  
 
|-  
|30
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|Little wooden house
|Cardinal Palace
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|5
|9,87
+
|3
|5,08
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|7,53
|2,99
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|15,05
 
|-  
 
|-  
|60
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|Tavern, paid rest
|Royal Palace
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|5
|11,34
+
|3
|4,42
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|7,53
|2,60
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|15,05
 
|-  
 
|-  
|60
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|Hut
|Holy See
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|5
|11,34
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|1,2
|4,42
+
|6,27
|2,60
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|12,53
 
|-  
 
|-  
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|Tavern, free rest (1)
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|1,8
 
|3
 
|3
|Tavern, paid rest
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|2,71
|6,23
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|5,42
|8,04
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|4,73
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|-  
 
|-  
|3
 
|Tavern, free rest
 
|1,80
 
|27,78
 
|16,34
 
|-
 
|0,3
 
 
|Native Village
 
|Native Village
|1,80
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|1,8
|27,78
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|1,8
|16,34
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|2,45
|-
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|4,89
|0,3
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|Cathedral - public rest
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|3,93
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|12,76
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|7,50
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|-  
 
|-  
 +
|Professional Cart
 +
|5
 +
|N/A
 +
|6,04
 +
|12,08
 +
|-
 
|}
 
|}
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 +
(1) If your character's age is less than 90 days you may sleep in a tavern for free but with Rest Factor equal to the paid rest.
 +
 +
[[Category: General Information]]

Latest revision as of 15:29, 19 October 2019

Contents

[edit] Resting in ME

Resting is a way to recuperate Energy. The necessary time span to recuperate energy depends on the Rest Factor. The Basic Package Bonus increases the Rest Factor (thus speeding Energy recovery) by 100%.

[edit] The Rest Factor

The Rest Factor depends on the following variables:

Rest Factor - 1.png

[edit] Structure Rest Factor

The Structure Rest Factor (SRF) is a Rest Factor linked to the structure (or Pro Cart). The more prestigious the structure is, the higher the SRF is.

[edit] Rest Factor formula

The Rest Factor is computed as follows:

  Rest Factor =  (Base_Rest_Factor ^ 0.2) * Structure_Rest_Factor *  ( 100 - (( 10 - Constitution )  * 1.9 ) )/100 *  ( 100 - (( 25 - Glut ) / 1.2 ))/100 ;

Where Base_Rest_Factor is:

  • 5 for Professional Cart
  • 1,8 for Free Tavern Rest and Native Village
  • 5 for all other structures

[edit] Rest Factor Reference Table

Name Base factor Structure Rest Level Rest Factor Rest Factor with Basic Bonus
Royal Palace 5 60 13,70 27,40
Holy See 5 60 13,70 27,40
Villa 5 56 13,51 27,03
Castle 5 30 11,93 23,86
Cardinal Palace 5 30 11,93 23,86
Big brick house 5 28 11,76 23,53
Little brick house 5 14 10,24 20,48
Bishop Palace 5 8 9,16 18,31
Big wooden house 5 7 8,92 17,83
Court 5 6 8,65 17,29
Barracks 5 4,5 8,16 16,32
Cathedral 5 4,5 8,16 16,32
Little wooden house 5 3 7,53 15,05
Tavern, paid rest 5 3 7,53 15,05
Hut 5 1,2 6,27 12,53
Tavern, free rest (1) 1,8 3 2,71 5,42
Native Village 1,8 1,8 2,45 4,89
Professional Cart 5 N/A 6,04 12,08

(1) If your character's age is less than 90 days you may sleep in a tavern for free but with Rest Factor equal to the paid rest.

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