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===Pray===
 
===Pray===
  
By praying you can raise your [[en_US_Faithlevel|Faith Level]], [[en_US_Accumulated_Faith_Points|Accumulated Faith Points]] , Church [[en_US_Faithpoints|Faith Points]] and fund the Church. For further details see [[en_US_Praying|Praying]].
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By praying you can raise your [[en_US_Faithlevel|Faith Level]], [[en_US_Accumulated_Faith_Points|Accumulated Faith Points]] , Church [[Faith Points]] and fund the Church. For further details see [[Praying]].
  
 
==Private Functions==
 
==Private Functions==

Revision as of 16:48, 21 February 2015

Contents

The Religious Level 1 Structure (Head Quarter)

The Religious Head Quarter name changes depending on the correspondent Religion:

  • Teological Church => Holy See
  • Universal Pagan Community => Pantheon
  • Eastern Mystical Church => Primodor's Palace
  • Patriarchal Church => Patriarchal Basilica

The structure is controlled by the Church Leader.

Wiki-rel-1.jpg A Religious Level 1 Structure

Public Functions

Info

The info functions show some informations on the structure.

  • Description: If it has been provided, a brief description of the structure.
  • Owner: the Controller of the structure is shown.
  • Instructive message: a message set by the owner is shown.

By using this function you can make offers to the structure by depositing some items.

Pray

By praying you can raise your Faith Level, Accumulated Faith Points , Church Faith Points and fund the Church. For further details see Praying.

Private Functions

Transfer Faith Points

Level 1, 2, 3 Religious structures can transfer Faith Points to a child structure:

Rel2-d.png

Conditions
  1. Enough Faith points in the controlled structure
Expected lasting time

Action is immediate.

Required resources
  1. X FPs
Cost in Faith Points
   Faith points = 5% of transfered Faith Points
Action Effects

Faith Points are transfered.

Excommunicate a player

A Church Leader will be able to excommunicate a Church Follower:


Rel2-c.png

Conditions
  1. Enough Faith points in the controlled structure
  2. Faith Level > 85%
  3. Target player is a Church Follower
  4. Target player does not have a running admonishment

Note: Reason is mandatory and will be looked upon by administration in case of abuses.

Expected lasting time

6 hours.

Time modifiers
  1. Intelligence of Leader
  2. Bought bonuses: Worker
Queue applies?

No.

Required resources
  1. 72% Glut, 100% Energy
  2. X FPs
  3. 1 Scroll
Cost in Faith Points
    Faith points = 300 * f ( Excommunicated Char AFP level ) ^ 2
Action Effects
  1. Player will be excommunicated and become Atheist
  2. -100% to FL
  3. -100% to AFP and downgrade on Faith Level
  4. Player won’t be able to be baptised for the same religion for three months

Manage Hierarchy

With this function you can assign or revoke a Level 2 Religious Role for the Level 2 structures you built. Dismissing or assigning a government role will cost some Faith Points. Resigning from role is free of charge. See Appoint/Removal Costs for details.

Assigning

Wiki-rel-3.jpg

Revoking

Wiki-rel-2.jpg

Manage Projects

With this function you will be able to launch the construction of a Level 2 structure. The requirements to succesfully launch a level 2 structure are:

  • 350 bricks, 80 wood, 150 stone, 80 iron
  • 1000 hours
  • Required Faith Points
  • The structure must be at a distance of at least 4 from another Level 2 structure and from the Head Quarter
  • It is not possible to build a Level 2 structure in a region marked as an Island
  • The target region must not contain another religious structure except a Level 4 structure
  • The target region must not contain completed structures of another Church/Religion


Needed Faith Points

   Needed FPs = f( Approximate Distance from Holy See, church followers)

where distance is:

   Distance = Minimum travel actions for reach the region where the Cardinal Palace is placed

For further details see Building Projects.

Concurrent Build Sites

It's possible to start building a Religious structure in a Region if no other Religious Structures exists. If two different Churches are building a structure at the same time, the Church that will finish the construction first will occupy the region. The other(s) buildingsites will remain incompleted and it won’t be possible to work anymore on them, though inventory will be accessible. Building can be destroyed later.

Inventory

You can see what's stored in the structure inventory and take/deposit items.

Rest

The structure owner can rest in their assigned Temple/Church. For further details, see Resting.

Personal tools