Notice something wrong, missing, or unsatisfactory? Feel free to fix it yourself, or contact Support

Difference between revisions of "Recovering Health"

From Medieval Europe
Jump to: navigation, search
(Recovering Health=)
(Recovering Health=)
Line 2: Line 2:
  
 
When a character loose a fight, he will lose consciousness and needs to recover health.  
 
When a character loose a fight, he will lose consciousness and needs to recover health.  
His energy level to 0 and his health levels goes to 1.
+
His energy level to 0 and his health level is set to 1.
  
<div class='normalbox'>time = ( 24 hours / char_constitution ^ 0.4 )</div>
+
The character will be stun for some time:
  
 +
<div class='normalbox'>time = ( 24 hours / char_constitution ^ 0.4 )</div>
  
 
Health and energy will regenerates at the following rate:
 
Health and energy will regenerates at the following rate:
  
 
<div class='normalbox'>Percentage for each hour = (char_constitution ^ 1,2) / 5</div>
 
<div class='normalbox'>Percentage for each hour = (char_constitution ^ 1,2) / 5</div>

Revision as of 19:18, 18 March 2012

Recovering Health=

When a character loose a fight, he will lose consciousness and needs to recover health. His energy level to 0 and his health level is set to 1.

The character will be stun for some time:

time = ( 24 hours / char_constitution ^ 0.4 )

Health and energy will regenerates at the following rate:

Percentage for each hour = (char_constitution ^ 1,2) / 5
Personal tools