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From Medieval Europe
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Every ME citizen may own a house by buying it at the Castle. Owning a house is very important because then you can rest without spending money at the tavern and you can deposit some items so you can travel lighter and faster. House storing capacity and resting quality increase with the house dimension.


Buying a house

As previously said you can buy a house c/o Castle or Village. The price of a house depends on its level and on the Goods and Services Tax.

House Name Base Rest Factor Base Price Storage capacity
House 1.jpg Hut 1,2 360 300 kg
House 2.jpg Small wooden House 3 1800 1200 kg
House 3.jpg Large wooden House 7 4200 2800 kg
House 4.jpg Small Brick House 14 8400 5600 kg
House 5.jpg Large Brick House 28 16800 11200 kg
House 6.jpg Villa 56 33600 22400 kg

Base Price of house get affect by Taxes.


Choosing this option will let you see items stored in the house.


You can sell your house to the Government.


You can rest in your house by choosing this option. You will recuperate energy faster if you are satiated. The rest recuperating factor depends also on the house dimension/quality.

Manage grants

For all houses, except for the hut, the owner can give the right to use the storage to any other player on the 7 days

List of all Buildings an locations in game
Basic Resources ForestFish ShoalGold MineStone MineCoal MineWhite Sand CaveSalternClay MineIron Mine
Farms and Fields FieldCow FarmSheep FarmPigs FarmSilkworms FarmBees Farm
Shops InnBlacksmithCarpenterTailorHerbalistGoldsmithPotterDistillery
Government Structures Royal PalaceCastleVillageCourtBarracks and Prisons (Level 2)AcademyTraining GroundsTavernMarketHarborWatch Tower
Religious Structures Level 1 (Head Quarter) Level 2 Level 3 Level 4
Other DumpBuilding SiteBattlefieldWellHouse
Related article Kingdom (Community) ProjectsStructure Control Requirements
Personal tools