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(Extraction of wood)
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Number of extracted depends on summ your [[Strength]] and [[Dexterity]], Balancing factor (Depletion levels) and randomness.
 
Number of extracted depends on summ your [[Strength]] and [[Dexterity]], Balancing factor (Depletion levels) and randomness.
  
  Min items: ((str + dex) * '''0.5''' / Balancing factor )
+
  Min items: ((Str + Dex) * '''0.5''' / Balancing factor )
  Max items: ((str + dex) * '''0.65''' / Balancing factor )
+
  Max items: ((Str + Dex) * '''0.65''' / Balancing factor )
 
   
 
   
 
   Gathered Items = random( min, max)
 
   Gathered Items = random( min, max)
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|The amount of resources||11 / 14||style= "background-color:lightblue;"|12 / 15||12 / 16||13 / 16||13 / 17||14 / 18||14 / 18||15 / 19||style= "background-color:lightblue;"|15 / 20||16 / 20||16 / 21||17 / 21||17 / 22||18 / 23||18 / 23||19 / 24||19 / 25||20 / 25||style= "background-color:lightgreen;"|20 / 26
 
|The amount of resources||11 / 14||style= "background-color:lightblue;"|12 / 15||12 / 16||13 / 16||13 / 17||14 / 18||14 / 18||15 / 19||style= "background-color:lightblue;"|15 / 20||16 / 20||16 / 21||17 / 21||17 / 22||18 / 23||18 / 23||19 / 24||19 / 25||20 / 25||style= "background-color:lightgreen;"|20 / 26
 
|}
 
|}
 
  
 
== Extraction of mandragora and mushrooms ==   
 
== Extraction of mandragora and mushrooms ==   

Revision as of 04:51, 5 November 2014

Forest.jpg An Forest in the game


The Forest is a natural structure where you can gathering Wood Piece, Mandragora and Mushroms

  • To cut wood, you'll need a Hatchet. Number of extracted depends on your Strength and Dexterity.
  • To search for mandragora and mushrooms, the tool is not needed. Number of found based on your Intelligence. Mandragora and mushrooms are sought in one action — "Search medical herbs"
  • See Basic Resources for detail.

Gathering items

Wood piece.png
Wood Piece (26 max per 3 hours)
Source: Forest | Basic time: 3 hours
Tool: Hatchet
Depends on: Strength and Dexterity
See Basic Resources for details
Mandragora.png
Mandragora (1 max per 3 hours)
Source: Forest | Basic time: 3 hours
Tool: No need
Depends on: Intelligence
See Basic Resources for details
Medmushroom.png
Mushroom (8 max per 3 hours)
Source: Forest | Basic time: 3 hours
Tool: No need
Depends on: Intelligence
See Basic Resources for details

Extraction of wood

Number of extracted depends on summ your Strength and Dexterity, Balancing factor (Depletion levels) and randomness.

Min items: ((Str + Dex) * 0.5 / Balancing factor )
Max items: ((Str + Dex) * 0.65 / Balancing factor )

  Gathered Items = random( min, max)

At the Balancing factor equal 1 (Depletion levels = Full) you will receive:

Sum parameters 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
The amount of resources 1 / 1 2 / 2 2 / 3 3 / 3 3 / 4 4 / 5 4 / 5 5 / 6 5 / 7 6 / 7 6 / 8 7 / 8 7 / 9 8 / 10 8 / 10 9 / 11 9 / 12 10 / 12 10 / 13 11 / 14
Sum parameters 22 23 (15+8) 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
The amount of resources 11 / 14 12 / 15 12 / 16 13 / 16 13 / 17 14 / 18 14 / 18 15 / 19 15 / 20 16 / 20 16 / 21 17 / 21 17 / 22 18 / 23 18 / 23 19 / 24 19 / 25 20 / 25 20 / 26

Extraction of mandragora and mushrooms

Number of extracted depends on your Intelligence, Balancing factor (Depletion levels) and randomness.

Mandragora: 
  Min items: (Int * 0.025 / Balancing factor )
  Max items: (Int * 0.04 / Balancing factor )
Mushrooms: 
  Min items: (Int * 0.25 / Balancing factor )
  Max items: (Int * 0.4 / Balancing factor )

  Gathered Items = random( min, max)

At the Balancing factor equal 1 (Depletion levels = Full) you will receive:

Intelligence 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mandragora 0 / 0 0 / 0 0 / 0 0 / 0 0 / 0 0 / 0 0 / 0 0 / 0 0 / 0 0 / 0 0 / 0 0 / 0 0 / 1 0 / 1 0 / 1 0 / 1 0 / 1 0 / 1 0 / 1 1 / 1
Mushrooms 0 / 0 1 / 1 1 / 1 1 / 2 1 / 2 2 / 2 2 / 3 2 / 3 2 / 4 3 / 4 3 / 4 3 / 5 3 / 5 4 / 6 4 / 6 4 / 6 4 / 7 5 / 7 5 / 8 5 / 8


  • Tables slight inaccuracies (+/- 1), due to rounding


List of all Buildings an locations in game
Basic Resources ForestFish ShoalGold MineStone MineCoal MineWhite Sand CaveSalternClay MineIron Mine
Farms and Fields FieldCow FarmSheep FarmPigs FarmSilkworms FarmBees Farm
Shops InnBlacksmithCarpenterTailorHerbalistGoldsmithPotterDistillery
Government Structures Royal PalaceCastleVillageCourtBarracks and Prisons (Level 2)AcademyTraining GroundsTavernMarketHarborWatch Tower
Religious Structures Level 1 (Head Quarter) Level 2 Level 3 Level 4
Other DumpBuilding SiteBattlefieldWellHouse
Related article Kingdom (Community) ProjectsStructure Control Requirements
Personal tools