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Difference between revisions of "Diseases"

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|Interval for infection/effect check.
 
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|Cooldown
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|Days that must pass before catching the disease again from when a character is cured.
 
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|Malus on const (how many points are subtracted)
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Revision as of 14:12, 28 June 2016

Characters may get diseases. All diseases has the following characteristics:

Contents

Diseases in ME

In Medieval Europe it's possible to catch diseases. Currently three diseases can be caught:

  • Plague
  • Flu
  • Bleeding Wound

How a character is infected?

A character may be infected by a game mechanics, another character.

What happens to a character that is infected with a disease?

Every disease, after some time and until is not cured:

  • Applies effects to a character (for example, some Health Points are taken off)
  • If it's infective, tries to infect other characters

Some disease effects cannot apply in some circumstances:

Status Apply disease effects Can be infected? Can Infect?
Character is in prison YES YES NO
Character is traveling YES NO NO
Character is being cured NO NO NO
Character is in meditation NO NO NO
Character age is <= 30 NO NO NO
Character is banned YES YES YES
Character is recovering NO YES NO
Character is at sea YES NO NO

Plague

Plague is usually started by Administration. The first outburst is reported to have happened on 19 January 1314. Guglielmo di Valenza was reported to be the infector. This can be guessed by this post.

A second infection happened in 1316, caused by Nekro Phoeo (see this post.

Plague is the worst disease you can catch, and some character deaths have been reported.

Attribute Value Description
Level 3 Disease Level (Gravity)
Diffusion 5% Percentage of characters that are in the same regions that are infected
HP malus 10 (10%) How many HP takes away at each check for infection/effect.
Checkinterval Approx 12 hours Interval for infection/effect check.
Cooldown 30 days Days that must pass before catching the disease again from when a character is cured.
Strength malus 5 Malus on str (how many points are subtracted)
Dexterity malus 5 Malus on dex (how many points are subtracted)
Intelligence malus 2 Malus on intel (how many points are subtracted)
Constitution malus 7 Malus on const (how many points are subtracted)
Charisma malus 0 Malus on carisma (how many points are subtracted)

Flu

Bleeding Wound

Tipsyness

[TBC]

Drunknes

[TBC]

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