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Castle

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Contents

The Castle

This fortified structure overlooks all the city and hosts the local Vassal. It represents the administrative center of the fief.

Bonuses

  • 10% Bonus to defenders in case the Region is attacked
  • 60 cents/day for each player that is alive and active in the last 48 hours in each region controlled by the castle. Money will be deposited into the castle treasure.

Castle.PNG

Public links

Offers to the Fiefdom

By using this function you can donate money or items to the Castle.

Request tool

If your age is less than 30 days and you didn't request the free tool yet, you can get a free tool (Hoe, Pickaxe etc.) here. You will not be able to send or sell this tool as it's private.

Warning: please check with your Vassal or King before requesting a tool. They will tell you what is needed for the Kingdom.

Buy a terrain

You can buy a terrain that you can cultivate.

Buy a house

You can buy a house in this city where you can rest and store your belongings.

Buy a shop

You can buy a shop and start an activity.

Message Boards

By selecting this function you will be able to view the Local and European news and jobs announcements.

Reserved Links

These functions are accessible only by the Vassal.

Reports

In this page you can access two reports:

  • Property Report
  • Resource Report

The Property Report

The Property Report will inform you about who is owning some property in the regions you control. This can be useful if you want to request some kind of Property tax.

Report-1.JPG

The Resource Report

The Resource Report will inform you about the status of the resources in the Regions you control. If they are low or expired, it would be necessary to deny the access to the resources by law, and strengthen the surveillance.

Report-2.JPG

Taxes

A Vassal can configure the Goods and Services Tax for each Region he controls and for the following classes of relationship:

  • Citizen
  • Neutral
  • Friendly
  • Allied

The Good and Services Tax is applied to every service or good is sold in a region like:

  • Goods sold @ Market
  • Properties
  • Courses @ Academies or Training Grounds
  • Rest @ Tavern

ecc.

The Distribution_Rule is applied to The Goods and Services Tax is then

Example

  • Citizens tax is 0%
  • Allied foreigners tax is 0%
  • Friendly foreigners tax is 2%
  • Neutral foreigners tax is 7%
  • Distribution rule is 10% (castle), 90% (royal palace)

A bread is posted for sale for 4 silver coins.

  • A citizen and allied foreigner will buy the bread for 4 silver coins.
  • A friendly foreigner will buy the bread for 4.08 coins; government will cash .08 coins (castle = 0,008 sc and Castle = 0,0736 sc)
  • A neutral foreigner will buy the bread for 4.28 coins; government will cash .28 coins (castle = 0,028 and royal palace = 0,2576)
  • A Hostile foreigner won’t be able to use the market.

Laws

You can view and pass new laws. These laws will apply to all your controlled regions.

Announcements

You can publish Announcements that can be read only from residents of your controlled regions.

Assignments

You can view and assign roles in your controlled regions. Dismissing or assigning a government role will cost some Silver Coins. Resigning from role is free of charge. See Appoint/Removal Costs for details.

Kingdom Projects

You can start/monitor the creation of some structures in your controlled regions. A vassal can launch the following projects:

Rest

You can rest in your elegant bedrooms. For more details Resting.

Inventory

You can see how much money and items are stored in the Castle stores and structure related events.

Personal tools