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Difference between revisions of "Building Site"

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{{TOCr}}
 
=The Building Site=
 
=The Building Site=
  
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There are no restrictions on player citizenship, every player can participate and help building the structure.
 
There are no restrictions on player citizenship, every player can participate and help building the structure.
  
==Public functions==
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=Public functions=
  
===Info===
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==Informations==
  
 
It will be possible to view general statistics on the building contribution.
 
It will be possible to view general statistics on the building contribution.
  
==Private functions ==
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==Build==
 
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=Inventory=
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Used for storing needed material for the construction. The construction site will have a very high storage capacity.
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=Build=
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By clicking this link, and if the needed materials are in the inventory,  the players can collaborate to build the structure for some hours and contribute to reach the working hours target. As soon the project building starts, all the materials will be removed from the inventory. When the target  hours are reached, the structure will be ready.
 
By clicking this link, and if the needed materials are in the inventory,  the players can collaborate to build the structure for some hours and contribute to reach the working hours target. As soon the project building starts, all the materials will be removed from the inventory. When the target  hours are reached, the structure will be ready.
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It will be possible to work for free for a maximum of 9 hours. Some slots for paid work of 3, 6 or 9 hours will be available if there is enough coins available in the structure.
 
It will be possible to work for free for a maximum of 9 hours. Some slots for paid work of 3, 6 or 9 hours will be available if there is enough coins available in the structure.
  
The action is blocking.
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===Conditions===
  
# Required energy:'''10% per hour'''
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# Needed material has been stored in the building site
# Required glut: '''4% per hour'''
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# A work hammer
# Time elapsed: depends by strength
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# Work package applies: Yes
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===Expected lasting time===
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(Specified working hours)
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===Time modifiers===
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# Strength
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# Bonuses: Worker
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===Queue bonus applies?===
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No.
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===Required resources===
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# Required energy: 10% per hour
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# Required glut: 4% per hour
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===Action Effects===
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Percentage of completion raises by ((worked hours/needed hours)*100)%
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===Canceling action===
  
<div class='normalbox'>
 
 
Action can be cancelled. If action is cancelled, money will not be given to the player and the structure will be refunded.
 
Action can be cancelled. If action is cancelled, money will not be given to the player and the structure will be refunded.
</div>
 
  
=Info=
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=Private functions=
A page will be shown with some statistics. This page will be a memento to the players who built the structure.
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=Manage=
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==Inventory==
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Used for storing needed material for the construction. The construction site will have a very high storage capacity.
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==Manage==
 
By accessing this page, the Vassal will be able to :
 
By accessing this page, the Vassal will be able to :
 
* Set the hourly wage. Players will have the possibility to work 3, 6 or 9 hours at the rate configured by the Vassal.
 
* Set the hourly wage. Players will have the possibility to work 3, 6 or 9 hours at the rate configured by the Vassal.
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* 100, 9-hours slots
 
* 100, 9-hours slots
  
=Project end=
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==Project end==
 
When the hours target is reached, the building will be ready and an event will be published @ town crier:
 
When the hours target is reached, the building will be ready and an event will be published @ town crier:
  
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The Vassal will no more in control of the building and he must nominate the Drill Master or the Academy Director.
 
The Vassal will no more in control of the building and he must nominate the Drill Master or the Academy Director.
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{{navBuildings}}
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[[Category: Structures]]

Latest revision as of 09:25, 23 March 2017

[edit] The Building Site

When a project is started, a new structure Building Site will be created in the target region (the structure will resemble a construction site). When the structure is completed it will be replaced by the finished structure. There are no restrictions on player citizenship, every player can participate and help building the structure.

[edit] Public functions

[edit] Informations

It will be possible to view general statistics on the building contribution.

[edit] Build

By clicking this link, and if the needed materials are in the inventory, the players can collaborate to build the structure for some hours and contribute to reach the working hours target. As soon the project building starts, all the materials will be removed from the inventory. When the target hours are reached, the structure will be ready.

It will be possible to work for free for a maximum of 9 hours. Some slots for paid work of 3, 6 or 9 hours will be available if there is enough coins available in the structure.

[edit] Conditions

  1. Needed material has been stored in the building site
  2. A work hammer

[edit] Expected lasting time

(Specified working hours)

[edit] Time modifiers

  1. Strength
  2. Bonuses: Worker

[edit] Queue bonus applies?

No.

[edit] Required resources

  1. Required energy: 10% per hour
  2. Required glut: 4% per hour

[edit] Action Effects

Percentage of completion raises by ((worked hours/needed hours)*100)%

[edit] Canceling action

Action can be cancelled. If action is cancelled, money will not be given to the player and the structure will be refunded.

[edit] Private functions

[edit] Inventory

Used for storing needed material for the construction. The construction site will have a very high storage capacity.

[edit] Manage

By accessing this page, the Vassal will be able to :

  • Set the hourly wage. Players will have the possibility to work 3, 6 or 9 hours at the rate configured by the Vassal.
  • Change the structure name, until is being built.

Example: Vassal sets hourly wage at 2 coins/hour. Vassal add to the structure inventory 1000 coins.

The players will have:

  • 300, 3-hours slots.
  • 150, 6-hours slots
  • 100, 9-hours slots

[edit] Project end

When the hours target is reached, the building will be ready and an event will be published @ town crier:

Example: Kingdom of England has completed a project in York: Academy of St John.

The Vassal will no more in control of the building and he must nominate the Drill Master or the Academy Director.


List of all Buildings an locations in game
Basic Resources ForestFish ShoalGold MineStone MineCoal MineWhite Sand CaveSalternClay MineIron Mine
Farms and Fields FieldCow FarmSheep FarmPigs FarmSilkworms FarmBees Farm
Shops InnBlacksmithCarpenterTailorHerbalistGoldsmithPotterDistillery
Government Structures Royal PalaceCastleVillageCourtBarracks and Prisons (Level 2)AcademyTraining GroundsTavernMarketHarborWatch Tower
Religious Structures Level 1 (Head Quarter) Level 2 Level 3 Level 4
Other DumpBuilding SiteBattlefieldWellHouse
Related article Kingdom (Community) ProjectsStructure Control Requirements
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