Notice something wrong, missing, or unsatisfactory? Feel free to fix it yourself, or contact Support
Editing Attributes
From Medieval Europe
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 12: | Line 12: | ||
* Strength affects elapsed time for completing some actions (example: Cleaning prisons, Dig, Cutting wood etc) | * Strength affects elapsed time for completing some actions (example: Cleaning prisons, Dig, Cutting wood etc) | ||
* Strength affects the number of some items collected or produced | * Strength affects the number of some items collected or produced | ||
− | * Some | + | * Some equipments needs a certain Strength to be equipped |
Strenght can be raised by [[en_US_Studying|Studying]] at the [[En_US_TheTraining_Grounds|Training Grounds]]. | Strenght can be raised by [[en_US_Studying|Studying]] at the [[En_US_TheTraining_Grounds|Training Grounds]]. | ||
Line 53: | Line 53: | ||
* Intelligence affects elapsed time for crafting items and other actions (Search plants etc) | * Intelligence affects elapsed time for crafting items and other actions (Search plants etc) | ||
* Intelligence affects the chance to find something in the dump | * Intelligence affects the chance to find something in the dump | ||
− | * Intelligence lets you see who is diseased (High Intelligence) | + | * Intelligence lets you to see who is diseased (High Intelligence) |
* A certain level of intelligence is required in order to attain some roles. | * A certain level of intelligence is required in order to attain some roles. | ||
* Intelligence affects the number of some items collected or produced | * Intelligence affects the number of some items collected or produced | ||
Line 60: | Line 60: | ||
=Charisma= | =Charisma= | ||
− | Charisma is a personal and rare quality, a personal magnetic characteristic that can positively influence the connection with other persons. Charisma can be affected in a positive or negative way | + | Charisma is a personal and rare quality, a personal magnetic characteristic that can positively influence the connection with other persons. Charisma can be affected in a positive or negative way from what is worn. For more details see [[en_US_Carisma_Bonus_Malus|Carisma Modifiers]]. |
− | * A certain | + | * A certain carisma level is required to attain a role |
− | * Carisma affects selling and buying prices of houses, shops, terrains | + | * Carisma affects selling and buying prices of houses, shops, terrains etc. |
Charisma can be raised by [[en_US_Studying|Studying]] at the [[Academy]]. | Charisma can be raised by [[en_US_Studying|Studying]] at the [[Academy]]. | ||
[[Category:General Information]] | [[Category:General Information]] |